The Success Stories

Internship in Quebec motivates Bavarian video games developer to create his own studio

Noahs Welt - aesir
Noah's World (Noahs Welt), a video game around the sustainability of policital decisions - by aesir-interactive.com

In Fall 2012, several young game designers from Bavaria had the opportunity to gain some practical experience abroad during a 3-month scholarship in Québec City. With its numerous multimedia and gaming companies, the Canadian province Québec is considered a nodal point in the gaming industry. MedienCampus Bayern, which is supported by the Bavarian State chancellery, organised their internship within their cooperation with Montréal partner organization LOJIQ (Les Offices Jeunesse internationaux du Québec).

Aesir Interactive Thomas SchneiderThomas Schneider from Franconia (picture right, aesir-interactive.com) completed his internship at the internationally reknowned studio Sarbakan, which develops social mobile games and mobile entertainment content in the province’s capital. Being involved in a sector of this range was a very special experience for him: In Québec it is more common to study game design because the sector is much larger than in Germany. Therefore, not only did I establish many important contacts, but I also gained an invaluable enrichment for my future as a game designer.

Today a Bachelor of Science for Game Design at the Mediadesign Hochschule in Munich, he works in his own studio, aesir interactive in Munich. In cooperation with a member of the Landtag (Parliament) of Bavaria, the team developed, among others, a political browser game called Noah's World (Noahs Welt) around the issue of the sustainability of political decisions. Supported by FilmFernsehFonds Bayern with over 44,000 euros (more than $57,000), they also developed the prototype of the racing game Bullettime Racing.

Mathias Neukam, originally from Swabia and also a game design student of the Mediadesign Hochschule in Munich, attended a game design course at the École nationale en divertissement interactif in Quebec. Motivated by the experience he gained in Quebec, he is currently starting up his own studio, based on his students’ team Klonk. Their game Mercury Shift was nominated for the German Gamers Award 2013. “The gaming sector in Germany is still very small, but I am sure that we are heading towards a shining future. I am confident towards the success of our start up!”

Every year, MedienCampus Bayern awards 3 scholarships for 3-month internships in Quebec to students and young professionals of the gaming sector in Bavaria.

More: www.mediencampus-bayern.de